![]() In this generation we’re pushing geometry to new levels with the Nanite technology, also the Quixel megascans library, which produces film-quality assets scanned from the real to make content creation much more practical, and the Lumen dynamic lightning technology.īut our goal isn’t just to bring more features to developers - it’s to help solve the hardest problem in game development right now. ![]() ![]() Epic has always pushed the leading edge of what’s possible on 3D hardware. Tim Sweeney: This is a first glimpse of Epic’s next-generation lineup of tools and technologies for game developers. ![]()
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